Number of Players: Minimum of 2, Maximum of 6. One player serves as a scorekeeper.

Open the Board
The layout contains TWO RECTANGLES: The inside is labeled “A”; the outer is labeled “B”. “A” is bad; “B” is good. You start in “A” and advance to “B” which can lead to victory.

Both “A” and “B” feature RED, GREEN, TAN and GOLD spaces: RED is bad; GREEN is neutral; TAN is good; and GOLD is ideal. You want GOLD.

Note that “A” features six RED spaces, three TAN spaces, two GREEN spaces, and one GOLD space titled “Quality World.”

“B” features four GREEN spaces, three RED spaces, three GOLD spaces, 16 TAN spaces and two EMOTIONAL PITFALL spaces. You want to avoid EMOTIONAL PITFALLS (just like in life).

Notice there are three PLAYING CARD areas: Disconnections, Connections and Quality World.

Each card carries a point ranking:
RED
cards carry NEGATIVE points. That is because RED cards are associated with negative – Disconnecting – habits, such as blaming, bribing and threatening.

TAN cards carry POSITIVE points. That is because TAN cards are associated with positive – Connecting – habits, such as supporting, trusting and listening.

GOLD cards carry POSITIVE points. That is because Gold cards are associated with ideal attributes such as freedom, fun and power inherent in a Quality World.

Here is where the fun begins. Players roll the die, advance their token the number of spaces indicated by the roll. They draw the card that is associated with the color of the square on which they land. The player then reads the card aloud, gives a personal example and is awarded the score on the card. The scorekeeper tallies the score and play continues with the next player rolling the die.

To advance from “A” to “B” a player must earn 100 points.

NOTE: Inside “A”, players are awarded DOUBLE the amount on the TAN cards. This applies ONLY INSIDE “A”.

Upon earning 100 points, the player graduates to “B” and continues using the same format and scoring system.

THE GOAL – The first player to reach 1,000 points wins.

Download the Instruction Booklet

Download the Instructor's Guide

Download the Score Card

 

Click on the Cards to see the key definitions

 


Connections™ property of Ronnie L. Mace ©2002, 2003, Patent Pending.
Choice Theory® is a Registered Trademark of Dr. William Glasser.