|
POWERFUL
RELATIONSHIP-ENHANCING BOARD GAME LAUNCHED
MORGANTON, N.C. -- Recognizing a void in easy, fun, instructive
board games to improve quality of lives through better management
of relationships, Ronnie L. Mace, who is Reality Therapy certified,
invented CONNECTIONS, an entertaining, dialogue-enriched
game that directs players to paths leading to success.
CONNECTIONS is inspired from Dr. William Glassers
"Choice Theory®," as described in his book, "Choice
Theory®, A New Psychology of Personal Freedom." This
theory teaches that the only person you can control is yourself,
and the only thing about yourself that you can control is your
thinking and acting behavior. This is the source of personal
freedom.
The
game is currently sold directly through Connections Worldwide,
Inc., based in Morganton. Game orders can be submitted through
the Internet, telephone, fax and mail. Additional details are
available on the web site, www.theconnectionsgame.com.
Mace has taken what is a complex relationship-based theory that
is largely confined to psychological clinical circles and, through
an ingeniously simple and engaging design, created a family
and institutional game that enables players to benefit from
the core of the theory and have fun doing it.
"You can learn the lessons of Choice Theory® and improve
your life without ever having to crack a book, attend a lecture
or lie on a couch," Mace said. "You will emerge from
several rounds of playing CONNECTIONS more in tune with
how you communicate and interact with others and how others
communicate with you. You will become a better communicator,
a better boss, a better teacher, a better friend, a better parent
and a better mate."
"CONNECTIONS is a simple and fun game," he said.
"You will be astounded what you learn about your opponents.
You will be astonished what you will learn about yourself."
Designed for two to six players older than seven years, CONNECTIONS
consists of a simple board featuring a colorful layout of two
tracks on which players progress. They use dice to determine
moves. Throughout the course of the game, players draw cards
that guide them through personal examples of habits that lead
to constructive and destructive relationships.

It
is a game that is designed to be played repeatedly, with participants
tracking and scoring progress during the playing period.
Initially targeted for schools, church youth groups, family
intervention and crisis centers and correctional centers, the
game has many applications beyond those arenas and reach into
the everyday household.
Mace investigated and developed CONNECTIONS for two years,
during which he created prototypes and supportive materials.
He shared the concept with a circle of advisors and friends,
who explored its merit through their own professional connections
in the educational and psychological industries.
CONNECTIONS was developed with thorough field testing
using a variety of players, including middle school students,
teachers, families, office workers and family crisis participants
and employees.
What emerged is a complete gaming concept that is visually designed
to portray connecting and disconnecting habits with an underlying
goal of helping participants become the best person they can
be.

"Its
the only time in my life that Ive seen an interactive
game that has the potential to change people to be more positive
in their relationships or their behaviors," said Robert
Patton, principal of East Burke Middle School. "One of
the first thoughts that I had is that CONNECTIONS is so
simple. There are many methods of counseling. And most of those
methods involve an active listener giving feedback and asking
appropriate questions to determine how to proceed with problem
solving. This game does all of that without having to have the
interaction with a counselor. You become your own counselor
through playing the game and the changes that it creates are
ones that are self-imposed decisions arrived at by each individual
through playing the game."
"It has the ability to cause me and each of us who play
the game to try hard to be better in our relationships with
everyone else," Patton said. "I also see it having
an impact on students in the middle school setting."
The launch of the new relationship-oriented boardgame could
not come at a better time. In the post 9-11 world people are
more focused on "nesting" than they have been in recent
history. Sales of board games are surging as families rediscover
the pleasures of interacting that comes with many board games.

Additionally, a recent article in TIME magazine analyzed a new
breed of romantic counseling that is being offered as formal
courses at colleges and high schools across the country. The
article, titled "Relationships 101," quotes Sarah
Brown, president of the National Campaign to Prevent Teen Pregnancy,
as saying, "Theres a great hunger for understanding
relationships, not just body parts."
Inventor
Ronnie L. Mace, Reality Therapy certified and Chief Financial
Officer of Blue Ridge Community Action, Inc., a Morganton, N.C.
non-profit, low-income assistance organization. Reality Therapy
certified means that Mace has demonstrated knowledge in the
concepts and principles of Choice Theory®, Reality Therapy
and Lead-Management as authored and endorsed by Dr.
William Glasser and the William Glasser Institute respectively.
Mace was awarded the Purple Heart for wounds received in action
during the Vietnam War, experiences that helped shape the person
he is today; a person who has overcome many of lifes pitfalls
and made a positive contribution helping others do the same.
Back
to Media
Download
Printable Version (Word Document)
|